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Damien LAURENT
VideoGames
Lyon, France

Summary

I have been working in environments creation for video games for more than 15 years.
I had the opportunity to work on games like Splinter Cell, Bioshock 2, CounterStrike, KillingFloor, Dishonored 1 & 2 ... and more recently Deathloop.
My experience covers both the micro (map creation) and the macro level (define and maintain a visual direction for a project) :
▪ Define environment visual intentions for environments
▪ Lighting & mood creation
▪ Layout creation (from a level design and artistic point of view)
▪ Set dressing & environment storytelling creation
▪ Marketing materials creation
▪ Production and management

Skills

Art DirectionLightingLayoutArchitectural DesignLevel DesignSet dressing